I guess it's the 'barely works at all' aspect that would prevent even a partial release taking place.

The implication in that statement is that the new version of Emplode doesn't really function at all in the current build (at least for some people). This could be due to problems with Emplode or problems on the player side (unlikely, I reckon, but possible).

In order to avoid future problems with mismatches between Emplode and the player, I reckon it's better to wait.

Alternatively, if it definitely isn't a problem on the player side, then I say 'release away' :)

Bagpuss.